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AI Insights · Timothy · June 2021

Top 5 Third Person Games on Android in Ghana: Q2 2021 Performance

Explore the performance of the top 5 third-person games on Android in Ghana during Q2 2021, with insights on downloads, revenue, and active users.

Top 5 Third Person Games on Android in Ghana: Q2 2021 Performance

During the second quarter of 2021, the top five third-person games on the Android platform in Ghana showcased varied performance metrics. Here are the key insights based on Sensor Tower data:

PUBG MOBILE

Level Infinite's PUBG MOBILE saw weekly revenue fluctuate, peaking at approximately $1.4K at the end of March, before stabilizing around $0.5K towards the end of June. Weekly downloads ranged between 189 and 383, with a notable spike in the final week of June. Active users consistently hovered around 14K, increasing to nearly 15.6K by the end of the quarter.

Free Fire

Free Fire from Garena International I experienced steady weekly revenue, peaking at $475 in mid-June. Downloads fluctuated slightly, generally staying between 230 and 309, with a slight increase towards the end of June. The game maintained a gradual increase in active users, starting at 5.7K and reaching approximately 7.3K by quarter-end.

Need for Speed™ No Limits

ELECTRONIC ARTS' Need for Speed™ No Limits showed varied weekly revenue, peaking at $172 in early May. Weekly downloads saw significant growth, starting at 3.2K and rising to 5.6K by the end of June. Active users followed a similar upward trend, increasing from around 14K to over 20K by the end of the quarter.

Tennis Clash: Multiplayer Game

Wildlife Studios’ Tennis Clash: Multiplayer Game had more modest revenue, with a peak of $175 in early April. Downloads ranged from 476 to 1K, with a notable increase towards the end of June. Active users saw a slight dip mid-quarter but recovered to end at around 5.9K.

Avakin Life - 3D Virtual World

Lockwood Publishing Ltd's Avakin Life - 3D Virtual World had relatively stable revenue, peaking at $142 at the end of March. Downloads varied significantly, starting high at 428 and dropping to a low of 92 by the end of May, before recovering to 321 at the end of June. Active users showed a general decline, starting at 2.2K and ending at 1.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2021